Category:Mastermind

Masterminds are considered geniuses among geniuses; in other words, they are among the most intelligent beings in existence and are characterized by a personality in which they will plan things to amazing lengths and always have a backup plan. These characters may often be non-action or even weaklings, but they should not be underestimated, as they can be extremely difficult to catch or defeat due to their incredibly complex schemes. They are usually referred to as "the brain behind it all".

Masterminds are generally defeated if the hero or another character finds a way to exploit their arrogance or egotism (e.g. in The Jungle Fight June tricked Tom into fighting on the tree because she knew that Tom was an egotist and Tom ended up falling to his death and getting crushed by the tree), if the hero(es) are of similar intelligence, or by a huge stroke of luck.

Examples of well-known masterminds include Tom from The Jungle Fight and Clara from The Facility.

'''To qualify as a mastermind, such characters have to be rarely caught off-guard and must have a plan B, C, or D to fall back on should their original plan be foiled. They are the complete opposites of Dimwits, who are stupid and cannot make any smart decision. This means those two categories are completely different and a character can never be both a mastermind and a dimwit. Those two categories must be kept separated. However, it is possible for them to be incompetent, albeit rarely. They are generally as such if they are a comical character whose failures are played for laughs.'''

Also, manipulative machiavellians, or skilled tricksters are not necessarily masterminds unless they meet the aforementioned criteria and are proved to be successful in most of their plans